![]() ![]() The traversal was arguably the best thing in both Spider-Man games so far, and it looks like that’s very much going to be the case in the upcoming sequel as well, thanks to the many improvements and refinements Insomniac is promising. Bronze Trophies, meanwhile, will be tied to individual quests and side quests, purchasing all suit tech upgrades, doing 25 stealth takedowns using the new Web Line gadget, performing 30 consecutive air tricks without touching the ground, and more. There’s one for finishing the main story, of course, which will be a Gold Trophy, while several Silver Trophies will be tied to side activities and progression, like purchasing all gadget upgrades, purchasing all suits, hitting the level cap, and completing all FNSM side quests. In the lead-up to Marvel’s Spider-Man 2’s launch, Insomniac Games has also revealed a partial list of the Trophies you’ll be able to unlock in the game. Meanwhile, Insomniac has also confirmed that the game will feature support for the PlayStation Access controller. Insomniac has confirmed that the title will be bringing back accessibility options from both previous Spider-Man games and Ratchet and Clank: Rift Apart, while also adding some new options of its own- like Challenge Level Modifiers, which will let you select individual difficulty levels for things such as enemy health, enemy damage, and stealth awareness. Sony’s first party studios have been at the forefront of pushing accessibility features in their games in recent years, and Marvel’s Spider-Man 2 will continue that trend. That, however, won’t be the only assist feature in the game- far from it. Specific details on this haven’t been revealed, but presumably, the Swing Steering assist will make the process of directing yourself while you’re swinging around a bit easier and a bit more automated. ![]() By default, however, it will remain off, so if you want it enabled, you’re going to have to manually do so in the game’s settings.Īlongside fall damage, Insomniac has confirmed that another option that will be available to players in Marvel’s Spider-Man 2 is an assist for steering yourself while you’re swinging. In Spider-Man 2, however, those who do wish to contend with the constant threat of fall damage will have the option to toggle it on. ![]() When you’re swinging and zipping around as Spider-Man, in all likelihood, fall damage is going to be the last thing on your mind, and sure enough, neither Marvel’s Spider-Man not Miles Morales had fall damage. To that end, here, we’re going to take a look at a few more details that you should know about Marvel’s Spider-Man 2. Thankfully, there’s no shortage of information that’s been revealed by Insomniac and Sony so far, and though we have previously covered a great deal of it in previous features, there’s plenty more yet that we haven’t spoken about. The hype for Marvel’s Spider-Man 2 continues to build as its launch draws closer, and with that, of course, has gone hand-in-hand with a lot of hunger in fans for more new details on the game. ![]()
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